Saturday, February 14, 2026

Ducky's Log #2: My Experience With Mario Kart World Thus Far (Favorite Video Games part 1)

Hello again, y'all! It is I, Gwenny yet again! Hope you all had a lovely week. Me? As of almost two Wednesday nights ago, I've been sick with whatever upper respiratory infection that's been going around. As of this writing, I am currently dealing with the effects of said infection and trust me when I say that is not fun. With that out of the way, let's get this show on the road, shall we?

This time I will cover one of my latest gaming obsessions, this one being Mario Kart World. Now, to bring you up to speed, Mario Kart World is the latest of the Mario Kart series to come out, with the release being only this past year. In my case, it came as a built-in code for the Nintendo Switch 2 I got for Christmas. One of my buddies who played it before me was dying to play it with me for some time and I'm happy to say that she got her wish. Shout-out to her, by the way! It turned out to be quite a better experience thus far. The gameplay as a whole was smooth, maneuverability and all, compared to the older games in the series I tested out thus far, namely Super Mario Kart 64 and the OG Mario Kart, originally released on Nintendo 64 and Super Nintendo Entertainment System, respectively. I'll go into more detail about those experiences on my own blog at some point as it would be quite a lot to cover here. But the short gist of it is, the differences of the gameplay and the options in these games are pretty big. 

On the boost items, my favorite boost items are the super star, the dash mushroom, and the ghost.  The super star is when your character's body turns into a bright, pastel rainbow and enables you to bump into the other racers, with a touch of a synth sounding musical note. The dash mushroom makes you go faster, and it comes in handy for when you get hit by obstacles. The ghost one, aka Boo, makes you essentially, well a ghost. You can go right through anything and anyone, and as a bonus, the ghost gives you a random item or obstacle. Now speaking of obstacles, here are some obstacle items  I encountered that were essentially double-edged swords. They are either your best friend or your enemy. The bomb is the best when left alone on the back of your kart where when the other racer hits it, they get blown up but then you're safe. When you throw it, however, you either miss it or you get blown up when you accidentally run into it, which the outcome is the best when it's not you, (same with the banana peels). The green turtle shells are the best when you are closer to the other driver when you throw it. Unless you have great aim (which is some of the time), you tend to miss each time when you're far away from the other driver. The red shells are a guaranteed hit and are my personal best of the obstacle items for that reason.  Alongside the banana peels, both the red and green shells, when you don't throw them after obtaining them, they serve as protection. The blue spiked shells, they will hit you guaranteed when you are ahead of all the racers at any point in the race save for when you already cross the finish line. The boomerang and the hammer, those require the best aim, one I don't have the majority of the time. 

Now, onto the courses. The best courses I recommend would be the majority of the land courses including Mario Circuit, Mario Bros. Circuit, Sky High Sundae, Boo Cinema, and Moo Moo Meadows. Those courses are more feasible with the smooth maneuverability and easy turns. The worst courses are most of the water based courses, including Wario Shipyard. The ability to master this is pretty difficult. It took me quite a while to do so because the water has a tendency to make one pretty slow and have a hard time maneuvering. Of course, anything is possible, really. Bowser's Castle, previously the worst of the courses overall in the context of the previous Mario Kart games I tried, is a bit more tolerable to say the least. Rainbow Road was the worst in this case, in that the fly throughs tend to slow one down quite a bit, which can be a tad frustrating.

Lastly, my thoughts on the races overall. I have yet to fully master the version of the races where you compete against complete strangers. So far, the highest I've gotten in that realm is 2nd place. Most of the time, I'd be below 10th. Whereas racing against friends is more easier to win overall. All in all, out of every Mario Kart game I've played, I'd say Mario Kart World is the best one thus far. 

Part 2 to come in the near future where I talk about my most unlikely favorite. Stay tuned.

This concludes the Ducky's Log. If you haven't read Wickid's Alien Log yet, please do so now when you get the chance. Have a good rest of your week.

No comments:

Post a Comment

Alien’s Log #5: Vibespace, cryptids

 Hello there this is the alien speaking!   How are you doing!    I must say that I first today created a new social media site that I hope p...